Game-ready textures: crafting a procedural brick wall in Substance Designer

This is a short step-by-step guide on how to create a simple brick wall material using Substance Designer, one of the most widely used tools in the industry for creating procedural materials. It allows you to generate PBR textures (such as normal, roughness, height, etc.) in a non-destructive way, enabling dynamic and reusable adjustments. Here, […]

Legacy vs. modern rendering: the hidden challenges of game porting

By Arthur Pedroso, Game Engineer at Kokku As classic games stand the test of time, there is a growing demand to revive them on modern platforms. However, porting older technologies to present-day platforms introduces new challenges that emerge due to the intrinsic differences between legacy and modern rendering technologies, demanding careful adaptation from developers. Legacy rendering […]

Making Games Accessible: Lessons in UI/UX

By Leo Palinkas, UI/UX Designer at Kokku Games are undeniably one of the most engaging forms of interaction today, captivating millions of people worldwide, whether they are hardcore enthusiasts or casual players. However, ensuring that all players have full access to the experiences we aim to deliver remains a challenge. Accessibility in games goes beyond occasional […]

Kokku Experts presents: JF Carrier

“Art is at the core of every immersive gaming experience”. In this episode of Kokku Experts, JF Carrier, former Head of Art at Kokku and now Senior Client Partner at OV Entertainment Group, explores the fundamental role of game art in shaping believable worlds, the creative challenges of working within constraints, and the importance of […]

OV Entertainment appoints new strategic leaders

OV Entertainment announces strategic board appointments to drive cross-media expansion London, UK – 06 January 2025 – OV Entertainment, a cross-entertainment holding company at the forefront of gaming and entertainment, is taking bold steps to fuel its subsidiaries’ growth by establishing key new roles focused on strengthening relationships with strategic clients and securing high-value projects. […]

Kokku Experts presents: Manoel Neto

With nearly 23 years of experience in the gaming industry, Manoel Neto, our CTO, has a strategic vision shaped by hands-on experience in every step of development—even art! Neto shares stories, lessons, and insights into his work culture that reflect the success of Kokku’s projects. For him, one of the greatest strengths of the technical […]

Crafting Excellence in Every Pixel

By Leonardo Menezes, Assistant Art Director at Kokku In the gaming industry, where visuals captivate, immerse, and guide players, art direction and production pipelines are the silent architects of unforgettable experiences. Whether building lush 2D landscapes or hyper-realistic 3D realms, creating a seamless pipeline ensures every pixel and polygon contributes to the narrative and gameplay. […]

Why black consciousness matters every day of the year

By Victor Silva*Talent Acquisition Assistant at Kokku Talking about issues related to Black identity is never too much, especially given the context we live in here in Brazil. And speaking of context, November is dedicated to Black Consciousness, yet many people still ask, “Why and for what purpose should we talk about this?” To understand […]

Game Economies: Time and Milestones

By Tamir Nadav, Head of Creative at Kokku It’s been a while, so I figured I should write a little about some game design tricks I’ve used. This is about how to balance game economies, specifically for games that have a grindable mechanic (RPGs, Rogue-Likes, etc). When playing these games, you’ll often find a lot […]