Multiplayer implementation is often left for later in production, but doing so can lead to technical limitations, scalability issues, and unexpected challenges.

In this first open edition of Tech Talks AAA, Manoel Neto, CTO at Kokku, will share proven multiplayer-first development strategies from AAA projects, covering:

Meet the speaker:

With 22+ years of experience, Manoel Neto has worked across multiple engines, platforms, and networking solutions. As CTO at Kokku, he ensures technical excellence in game co-development, helping studios overcome complex engineering challenges.