In an ongoing collaboration with Electronic Arts, the team at Kokku contributed to POGO games, delivering both 2D art assets and new game levels across multiple titles and cards collections. The partnership required creative adaptability and integration into the client’s workflow, ensuring efficiency and high-quality results.
The art team developed spotlight banners, promotional illustrations, and collectible badges for more than 12 collections, each tailored to a specific theme such as Deep Sea Creatures, Holiday Cards, Victorian Village, Mad Scientist Lab and Ships Ahoy cards collections. The pipeline combined briefing, exploration, and rendering stages.
In parallel, the game design team created new game levels for multiple titles. The game design work was based on a structured process of paper prototyping, production, and internal playtesting.






















